You can make PS2 games in JavaScript

(jslegenddev.substack.com)

85 points | by tosh 2 hours ago

5 comments

  • kamranjon 59 minutes ago
    This is pretty incredibly - Fabrice Bellard builds stuff that just has such a wide spread impact - so cool that QuickJS enabled an old system like PS2 to have a bit of a homebrew revival through this AthenaEnv project
    • mschuster91 27 minutes ago
      My photoshop skills are near zero, otherwise I'd have long gone and edited xkcd 2347 [1] to say next to the pillar "Something Fabrice Bellard probably implemented while half asleep just to prove he could do it".

      There's a lot of FOSS projects that have something written by him in their dependency chain.

      [1] https://xkcd.com/2347/

  • dinobones 29 minutes ago
    Mega cool, I’m curious if there’s a way to burn the ISO to a disc and get this playing on a physical console?
    • bakugo 2 minutes ago
      You'd need to hack the console to get it to load a burned disc, but if you can do that, you can also just load it from USB.

      Though I guess you could burn it to a disk anyway purely for the sake of authenticity.

  • mclau153 29 minutes ago
    people will do anything to avoid using .gdscript and Godot....
    • ronsor 14 minutes ago
      I like Godot, but you're not getting it running on a PS2.
      • charcircuit 0 minutes ago
        gdscript does not do any fancy JIT or AOT. I don't see why you can't get gdscript running fairly easily.
    • turnsout 12 minutes ago
      To be fair, it's not as simple as building in Godot and exporting to PS2.
  • twosdai 1 hour ago
    Super cool. Thanks for sharing this. I've been looking for something like this for a while.
  • animanoir 8 minutes ago
    [dead]